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Unreal Engine 4 - Quick Scene Build
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Engine: Unreal Engine 4​
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Goal: To quickly build a scene, by creating a landscape shader system, and doing set-design with limited meshes, Post-Processing and Lighting.
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Team: Solo
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Landscape Shader System

Landscape Master
(Material Function Inserts)

Landscape Material Instance

Material Functions
(Inserted into Master)

Wet_Mud

Gravel

Mud

Grass

Layer Example Paint

Layer Example Paint

Scene Blockout


Meshing, Lighting, Post!

Assets Used

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